Aug 15, 2008, 11:51 AM // 11:51
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#61
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Ascalonian Squire
Join Date: Jul 2008
Location: To the lee of the stone
Guild: Currently guildless
Profession: N/Me
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Quote:
Originally Posted by captain_carter
I hope this is added, and then made optional. Whilst you're standing there admiring your killing move in slow motion, I will walk over and chop off your head.
The only way this could be implemented would be for everyone in the instance to experience slow motion at the same time, something which I would find horrifically annoying.
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You are absolutely correct. My son and I play a 360 game that has that feature, and it is very disconcerting and disruptive to suddenly be in slow mo.
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Aug 15, 2008, 01:47 PM // 13:47
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#62
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Jungle Guide
Join Date: Dec 2005
Profession: W/N
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Quote:
Originally Posted by poasiods
What commonly occurring elements of fantasy/mmorpg/asia/africa/evil god were you expecting to see in Guild Wars which didn't end up being in the game?
I realized sometime ago that Guild Wars didn't have a wizard with beard and pointy hat. I suppose Master Togo comes closest looking that way, but he is certainly lacking the hat element. Certainly different from other fantasies such as Lord of the Rings, where you have many bearded wizards with different colored robes running around everywhere.
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And? what? Why we need all this child molesters wizards with beard and pointy hat running around?
Quote:
Originally Posted by poasiods
Elephants in Africa. I mean, it's Africaaaa!
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Cracked Mesa eat all Elephants...
Quote:
Originally Posted by poasiods
Elves. Dwarves > Elves? Surely, giving human characters pointy ear would be easier than creating a badly proportioned bearded men.
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Elves = bad game.
ewoks = bad movie.
ewoks + elves = asura
go to hell with elves and ewoks
Quote:
Originally Posted by poasiods
Ground-targetting AoE spells. In most games, per say, if you were casting Meteor Shower, you could just selected a patch of ground and cast over there even if no one was around. I was a bit surprised that Anet required AoE spells to require a target. (AoE, not PBAoE)
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No place for Ground-targetting AoE spells.
Quote:
Originally Posted by poasiods
Potions. I prefer not having them available though.
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Agree with you.
Nothing personal poasiods, i only disagree with some of your points, make funny in another and agree with other..
What i want and dont see in GW? a pet running around and grabing my drops from ground (for sure... only asigned drops from noobs drops...).
Great RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing huge impressive bosses you need 1 hour to kill.
Monthly invasions from charrs, scales, tengu, summits in some places of world with unique bosses. I think its easy to implement and better double greens weekends.
Special monthly missions...
Sorry my weak english.
Last edited by Tarkin; Aug 15, 2008 at 01:51 PM // 13:51..
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Aug 15, 2008, 02:01 PM // 14:01
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#63
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Frost Gate Guardian
Join Date: Dec 2005
Location: earth
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Having spent a little bit of time in other online games, the lack of an Auction House just amazes me. So much for casual if you want to sell something.
I'll have to look into this, however I heard that there is no AH or something like it planned for GW2. That in itself is epic fail on Anet's part if true. I have heard calls for an AH for almost 3 years - so much for really listening.
Really hope I'm wrong about this
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Aug 15, 2008, 02:44 PM // 14:44
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#64
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Lion's Arch Merchant
Join Date: May 2007
Profession: W/
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Being able to kill something with 2 axes. Thats pretty much it... me want smash .
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Aug 15, 2008, 03:01 PM // 15:01
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#65
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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Pet monkey .
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Aug 15, 2008, 04:48 PM // 16:48
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#66
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Jungle Guide
Join Date: Apr 2005
Location: Netherlands
Profession: Mo/W
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Swimming
Casting portals for jumping to town and return, without resetting the map.
Riding horseback
Freedom to go everywhere on the map, without blocking areas (mud, rocks, water, etc).
Random dungeons
Decent droprate of items (meaning 5-10 times better than it ever has been)
Levelling up to 50+
Combining items to create better ones
More variation in mostertypes, less mobs and more solo monsters
Playing solo (alone, without heroes/mercs) and survive at high levels
Non-personalized armor.
Abillity to build a wizzard tower and own things in the map (based on the one who enters a map).
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Aug 15, 2008, 05:25 PM // 17:25
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#67
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Krytan Explorer
Join Date: May 2007
Location: Varna,Bulgaria
Guild: Glob Of Ectospasm [GoE]
Profession: W/
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Kung Fu Pandaaaaaaaaaaaas
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Aug 15, 2008, 05:34 PM // 17:34
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#68
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Frost Gate Guardian
Join Date: Jan 2008
Location: Lion's Arch
Profession: R/Mo
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Quote:
Originally Posted by pumpkin pie
it is actually something outside of Guild Wars that i did not find and am very surprise after I found out that something even a free to play mmo game has where as one that you buy to play don't have. an official forum!
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GWG is pretty much the official forum. Maybe GWO...
Jumping...
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Aug 15, 2008, 06:34 PM // 18:34
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#69
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Frost Gate Guardian
Join Date: Oct 2007
Location: Kamadan ad1
Guild: Zealots of Shiverpeak [ZoS]
Profession: E/A
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Stop naming things from WoW.
This is guild wars, not WoW
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Aug 15, 2008, 06:45 PM // 18:45
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#70
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Wilds Pathfinder
Join Date: Nov 2006
Guild: phantasmagoria
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Hot girls ;
Oh wait ..
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Aug 15, 2008, 06:58 PM // 18:58
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#71
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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Let's see...
Solo play (yeah I'm not in love with henches... or people)
Skill tree (not saying that would have worked)
2-hands swords/axe or Dual-weild (only prob with these 2 is that one of those 2 tends to be the absolute best for dmg dealing while the other is a RPer'S toy)
traditional stats (inteligence/strenght/agi/dext and so on)
Potions (I remember being in Nolani and realising there was no potion or Stats)
Quote:
Originally Posted by Tarkin
Elves = bad game.
ewoks = bad movie.
ewoks + elves = asura
go to hell with elves and ewoks
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Just wait untill someone comes to you in GW2 with a Ranger Sylvari called Legolas The Elf.
Don't like Ewok? that's sad.
EDIT : "realising there was no potion now Stats" does that makes sence to you?
Last edited by Steps_Descending; Aug 16, 2008 at 12:45 AM // 00:45..
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Aug 15, 2008, 07:14 PM // 19:14
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#72
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Banned
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Mesmers not matching there description.
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Aug 15, 2008, 09:56 PM // 21:56
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#73
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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That you can't have a pet snake or serpent of some kind.
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Aug 15, 2008, 10:29 PM // 22:29
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#74
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Forever Knights
Profession: E/
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Horses!!! No wonder the Charr took Ascalon so easily - if only Prince Rurik had a mount!
I wouldn’t care if horses weren’t mounts, they’d of been fine as eye candy. The same with dogs, there’s one in Shing Jea Arena, but a few more dotted about would of been nice.
I also miss from previous games the inability to wield a two handed sword, not every warrior needs a shield. I know we have hammers but I miss swinging a great sword.
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Aug 15, 2008, 10:58 PM // 22:58
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#75
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Jungle Guide
Join Date: May 2005
Location: USA
Guild: Karr's Castle
Profession: W/E
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Quote:
Originally Posted by poasiods
Elves. Dwarves > Elves? Surely, giving human characters pointy ear would be easier than creating a badly proportioned bearded men.
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Ugh, elves suck.
The most over-used, boring otaku race ever.
Tolkien was the only one who did the Elves right.
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Aug 15, 2008, 11:18 PM // 23:18
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#76
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Ah, wait? To NOT find?
Hm... not being able to go bck to pre-Searing.
Not being able to charm the Moss Spider.
Not entering houses and such.
Doors that lead to nowhere.
No real flying creatures... they just hover.
Female Elementalist Heroine.
Town portals.
Three more areas in the Charr lands.
Changing builds in by hitting F1..F4 along with the weapons in PvE while outside of battle and with no enemies in radar range.
Doors that open an close when you use them, nut by using a lever and such.
More stuff in guild halls, like animals and such.
Something behind Rotscale. (Why the hell is it there? What is it guarding?)
Thing to do in many places of Kryta an Maguuma, where you don't have to go EVER. For NOTHING AT ALL (except exploration).
More areas at the northeast and southwest in Cantha.
And... the favorite of kids: Xunlai Marketplace. (Yay! I said it once again!)
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Aug 15, 2008, 11:35 PM // 23:35
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#77
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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Quote:
Originally Posted by MithranArkanere
Changing builds in by hitting F1..F4 along with the weapons in PvE while outside of battle and with no enemies in radar range.
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Completely out of topic :
That idea would have been awesome for the game. Guild wars is about specialisation. But when you have to be ready to counter 10 different kind of builds (vq-ing), the best solution comes back to pure damage.
Simply having 2-3 skill bars (not stats), could allow a mesmer to play more than CoPain spike or 80%ElemSkills support when playing HM.
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Aug 16, 2008, 12:03 AM // 00:03
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#78
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Quote:
Originally Posted by TinyTheEle
Stop naming things from WoW.
This is guild wars, not WoW
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The topic is "things you were surprised to find weren't in GW". Stuff from WoW (or generic fantasy in general) could well fall in that category...
Quote:
No real flying creatures... they just hover.
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I think that falls under "Z Axis"...
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Aug 16, 2008, 03:23 AM // 03:23
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#79
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Wilds Pathfinder
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Quote:
Originally Posted by Dr.Jones
Mesmers not matching there description.
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Care to elaborate?
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Aug 16, 2008, 03:58 AM // 03:58
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#80
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Ascalonian Squire
Join Date: Nov 2007
Location: Seattle
Guild: Thanks For The Fame
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I expected there to be more armour sets. I understand your not going to have as many diffrent armour skins with the crafting system, but I wish GW had a little more diversity in this regard.
Thus, I was very upset with EoTN...
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